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     Request for Comments: NNN




          The ARPANET AHIP-E Host Access Protocol (Enhanced AHIP)



                                  RFC NNN




                          Atul Khanna, Andy Malis
                          akhanna@bbn, malis@bbn





                         BBN Communications Corp.
                              50 Moulton St.
                           Cambridge, MA  02238





                                March 1987




     This RFC is a proposed specification for the encoding of Class A
     IP addresses for use on ARPANET-style networks such as the Milnet
     and Arpanet, and for enhancements to the ARPANET AHIP Host Access
     Protocol (AHIP; formerly known as 1822).  These enhancements
     increase the size of the PSN field, allow ARPANET hosts to use
     logical names to address each other, allow for the communication
     of type-of-service information from the host to the PSN and
     enable the PSN to provide congestion feedback to the host on a
     connection basis. Distribution of this memo is unlimited.
     Comments on this RFC should be sent to the netmail address
     "ahipe@bbn.com", for a period of six weeks beginning 4/10/87.
     Until it is assigned an RFC number, this document should be
     referred to as the "AHIP-E RFC Draft."




     AHIP-E                                                 March 1987
     RFC NNN



                             Table of Contents





     1   INTRODUCTION.......................................... 1

     2   IP ISSUES............................................. 3
     2.1   Current Interpretation of Class A IP Address
           Fields
            ................................................... 3
     2.2   Requirements and Constraints Affecting New
           Class A Mapping
            ................................................... 4
     2.3   New Interpretation of IP Address Fields............. 5
     2.4   Discussion of the New Mapping....................... 8
     2.5   Interoperability between Current AHIP and
           AHIP-E
            ................................................... 9

     3   LOGICAL ADDRESSING................................... 11
     3.1   Addresses and Names................................ 11
     3.2   Name Translations.................................. 13
     3.2.1   Authorization and Effectiveness.................. 13
     3.2.2   Translation Policies............................. 15
     3.2.3   Reporting Destination Host Downs................. 16
     3.3   Establishing Host-PSN Communications............... 17
     3.4   Name Server........................................ 18

     4   OTHER CHANGES........................................ 20
     4.1   Type-of-Service Specification...................... 20
     4.2   Subnet Congestion Feedback......................... 21
     4.3   Precedence Level Information....................... 22

     5   FORMATS FOR NEW AHIP-E MESSAGES...................... 23
     5.1   Host-to-PSN AHIP-E Leader Format................... 23
     5.2   PSN-to-Host AHIP-E Leader Format................... 28

     6   AHIP-E VERSIONS...................................... 34

     7   REFERENCES........................................... 36








                                   - i -



     AHIP-E                                                 March 1987
     RFC NNN



                                  FIGURES




     2.1  IP Class A Mapping................................... 3
     2.2  New Class A IP Address Interpretation................ 6
     2.3  AHIP-E Address and Name.............................. 7
     3.1  Current AHIP Address Format......................... 12
     3.2  AHIP-E Address Format............................... 12
     3.3  Logical Name Format................................. 13
     5.1  Host-to-PSN AHIP-E Leader Format.................... 23
     5.2  NDM Message Format.................................. 26
     5.3  PSN-to-Host AHIP-E Leader Format.................... 28
     5.4  Name Server Reply Format............................ 31



































                                  - ii -




     AHIP-E                                                 March 1987
     RFC NNN



     1  INTRODUCTION

     This RFC is a proposed specification for the encoding of Class A
     IP addresses for use on ARPANET-style networks such as the Milnet
     and Arpanet, and for enhancements to the AHIP Protocol (AHIP is
     the preferred term for what has previously been known as the 1822
     protocol).  These enhancements and modifications are partially
     motivated by a need to overcome the current address limitation of
     256 PSNs per network and by a desire to allow hosts to take
     advantage of logical addressing with minimal change to their AHIP
     software. This enhanced AHIP protocol will be referred to as
     "AHIP-E".  These enhancements will:

          1.  Increase the size of the PSN field to 10 bits.

          2.  Allow hosts to use logical names (i.e., host names that
              are independent of physical location on the network) in
              addition to physical port addresses to communicate with
              each other.

          3.  Enable the host to specify a type-of-service to the PSN.

          4.  Provide a mechanism for the PSN to communicate
              subnetwork congestion information to the host on a
              destination host basis.  This will give the host an
              opportunity to selectively reduce its congesting flows,
              thus preventing all of its flows from being blocked by
              the network.  Currently, a host has no way of knowing
              which of its flows is experiencing congestion;
              consequently, it is possible that one congesting flow
              can result in the blocking of all the host's flows.

          5.  Enable the PSN to inform the host about changes in
              precedence cutoff levels and about precedence level
              violations.

     A host can take advantage of the extended and logical addressing
     capabilities without making substantial changes to its AHIP
     implementation.  In particular, the specification provides three
     versions of AHIP-E: version 0 is current AHIP with no changes;
     version 1 allows use of logical and extended addressing with
     minimal change to code; version 2 constitutes full-fledged AHIP-
     E.  This is described in further detail in chapter 6.







                                   - 1 -



     AHIP-E                                                 March 1987
     RFC NNN



     This RFC's terminology is consistent with that used in BBN Report
     1822 [1], and any new terms are defined when they are first used.
     Familiarity with Report 1822 (section 3 in particular) is
     assumed.  As could be expected, the RFC makes many references to
     Report 1822.  As a result, it uses, as a convenient abbreviation,
     "see 1822(x)" instead of "please refer to Report 1822, section x,
     for further details".

     The rest of this RFC is organized as follows.  Chapter 2
     describes the new mapping between IP class A addresses and
     subnetwork hosts.  Chapter 3 discusses logical addressing.
     Chapter 4 describes the enhancements related to type-of-service
     and reliability specification and to congestion and precedence
     feedback.  Chapter 5 includes a specification of the new message
     types and their formats.  Finally, chapter 6 describes the AHIP-E
     version numbering scheme.


































                                   - 2 -



     AHIP-E                                                 March 1987
     RFC NNN



     2  IP ISSUES

     This section discusses the changes to the mapping between Class A
     IP addresses [5] and subnet addresses.  These changes are made
     necessary by:

          1.  The introduction of logical names.

          2.  The expansion of the PSN-number field.



     Note that this RFC does not affect Class B and C mappings [5].



     2.1  Current Interpretation of Class A IP Address Fields

     Class A IP addresses are 32 bits in length, with 8 bits devoted
     to network number and 24 to the local address.  In particular,
     they are of the form n.h.l.i, where n,h,l and i are decimal
     integers less than 256.  AHIP addresses are 24 bits in length.
     The current ARPANET-style class A mapping is as follows (from RFC
     796):




                  0       7 8     15 16   23 24     31
                  +--------+--------+-------+---------+
                  | net #  |  HOST  |   LH  | PSN     |   IP Address
                  +--------+--------+-------+---------+
                      8        8         8      8


                      8          8        8
                  +--------+--------+--------+
                  |  HOST  |  ZERO  | PSN    |  AHIP Physical Address
                  +--------+--------+--------+
                  41     48 49    56 57    64
                (bit positions in the AHIP leader)

                            IP Class A Mapping
                                Figure 2.1






                                   - 3 -



     AHIP-E                                                 March 1987
     RFC NNN



     The LH (logical host) field is used by the hosts only and is not
     passed to the network.




     2.2  Requirements and Constraints Affecting New Class A Mapping

     This section discusses some of the requirements and constraints
     that were considered significant in determining the new address
     mapping.



          1.  Address mapping stability requirement:

              Any current IP physical address with l (logical host) =
              0 should remain unchanged under the new design.  For
              example, the binary string corresponding to 10.0.0.51
              should continue to refer to sri-nic.arpa (assuming, of
              course, that sri-nic continues to reside on psn 51, port
              0).  This requirement is motivated by a desire to avoid
              a network-wide address switchover.




          2.  Existing implementation compatibility:

              Existing compliant implementations of AHIP should
              continue to function for destinations with addresses
              fitting the restrictions in 1.  In other words, such
              addresses should continue to refer to their original
              destinations, not only with the AHIP-E implementation
              (which is the condition in 1), but also with current
              ones.














                                   - 4 -



     AHIP-E                                                 March 1987
     RFC NNN




          3.  Compatibility between X.25's IP address to subnet host
              mapping and AHIP's IP address to subnet host mapping:

              The AHIP-E IP to host mapping should be able to co-exist
              in some sense with the IP to host mapping specified by
              the DDN X.25 Specification [6].  In particular,
              restricted use of the revised IP to DDN host mapping
              should produce addresses that are consistent with the
              current X.25 mapping.  In other words, there should be a
              set that includes "sufficiently many" logical names and
              physical addresses, with the property that each
              address/name in the set maps onto the same host under
              both the AHIP-E and X.25 mappings.




          4.  Maximum number of PSNs that can be supported:

              The new design should support a maximum of more than 256
              PSNs per network.









     2.3  New Interpretation of IP Address Fields

     The following is the new interpretation of the IP address field,
     in the context of ARPANET-style networks:















                                   - 5 -



     AHIP-E                                                 March 1987
     RFC NNN






               Proposed IP Address Interpretation

                 8        8     1   5       10
             +--------+--------+-+-----+----------+
             | net #  |  HOST  |0|XXXXX|   PSN    |  Physical Address
             +--------+--------+-+-----+----------+
             0       7 8     15  17  21 22      31


                 8        8      2   6       8
             +--------+--------+--+------+--------+
             | net #  | UPPER  |11|XXXXXX| LOWER  |  Logical Name
             +--------+--------+--+------+--------+
             0       7 8     15   18   23 24    31


                      16         2       14
             +-----------------+--+---------------+
             |                 |10|               |  Reserved Format
             +-----------------+--+---------------+
             0               15    18            31

                       (X = don't care)


                   New Class A IP Address Interpretation
                                Figure 2.2




     The fields have the following meanings:

          HOST = host-number

          PSN = 10 bit PSN-number field

          UPPER = upper 8 bits of the 16-bit logical name

          LOWER = lower 8 bits of the 16-bit logical name

     AHIP-E physical addresses and logical names have the following
     formats:




                                   - 6 -



     AHIP-E                                                 March 1987
     RFC NNN






               8     1   5       10
          +--------+-+-----+----------+
          |  HOST  |0|XXXXX|   PSN    |  Physical Address
          +--------+-+-----+----------+
          41     48         55      64
          (bit positions in the AHIP leader)
                (X = don't care)


              8      2   6       8
          +--------+--+------+--------+
          | UPPER  |11|XXXXXX| LOWER  |  Logical Name
          +--------+--+------+--------+
          41     48           57     64
               (bit positions in the AHIP leader)


          +--------+--+---------------+
          |        |10|               |  Reserved Address Format
          +--------+--+---------------+
          41     48    51            64
               (bit positions in the AHIP leader)



                          AHIP-E Address and Name
                                Figure 2.3



     The reserved address format is currently undefined and will be
     rejected by the PSN, which will return an error message (message
     type 6, subtype 3) to the host.

      -----------------------------------------------------------------
     |This design does not require the AHIP-E host to do any processing|
     |of the address -- the host need only copy bits 8-31 of the IP    |
     |address into bits 41-64 of the AHIP leader.  The host no longer  |
     |needs to zero out bits 49-56 of the AHIP leader.  The PSN will   |
     |take care of the AHIP to subnet address conversion.  In other    |
     |words, bits 8-31 of the IP address field should be passed        |
     |unchanged to the PSN, which interprets them exactly as shown in  |
     |figure 2.3.                                                      |
      -----------------------------------------------------------------



                                   - 7 -



     AHIP-E                                                 March 1987
     RFC NNN



     2.4  Discussion of the New Mapping

     This section presents an evaluation of the design in terms of the
     requirements in section 2.2

          1.  Address mapping stability requirement:

              Current physical IP addresses will not have to be
              changed, as long as they have been following the
              convention of setting LH = 0.  This ensures that bit 16
              is set to 0, indicating that the address is physical,
              and that the PSN number comes out right.

          2.  Existing implementation compatibility:

              The design meets this requirement, as the address that
              gets to the PSN has its second octet = 0, which results
              in its correct interpretation as a physical address.

          3.  Compatibility with the current X.25 IP address to DDN
              host mapping:

              The current X.25 IP to HOST mapping [6] is as follows:
              If h < 64, the address is considered physical, i.e., it
              refers to host h on PSN i.
              If h >= 64, the address is considered logical, i.e., it
              refers to the host whose logical name is h concatenated
              with i.

              The design is compatible in a limited sense with the
              current X.25 logical addressing implementation, as long
              as logical names are assigned such that host-number > 63
              (also PSN-number < 256 which is automatic, given the
              16-bit size of the logical name field) and physical
              addresses are in the range host-number < 64 and PSN-
              number < 256, with the appropriate setting of bits 16
              and 17 of the IP address field.  This works because the
              X.25 mapping ignores the value of the l field, i.e., the
              third IP address octet.

              Given the desire to be able to address more than 64
              hosts physically and for PSN numbers > 255, this address
              assignment restriction should not be considered
              permanent, but rather as an interim compromise until the
              hosts' X.25 implementations are revised to incorporate
              the new mapping between IP and DDN addresses.




                                   - 8 -



     AHIP-E                                                 March 1987
     RFC NNN



          4.  Maximum number of PSNs that can be supported:

              The design allows addressing of upto 1024 PSNs per
              network.






     2.5  Interoperability between Current AHIP and AHIP-E

     This section discusses the interoperability between hosts using
     current AHIP and AHIP-E.  It also discusses the general issue of
     current AHIP host operation in the AHIP-E addressing environment.

     The proposed modifications to AHIP have been designed with
     backward compatibility in mind.  However, note that bits 41-64 of
     the PSN-to-host leader (see 1822(3.4)) will always contain the
     physical address of the source host.  This means that an error
     could occur when a host on a PSN numbered greater than 255
     attempts to send a message to a host running a current AHIP
     implementation, which interprets the address of the source host
     as one with PSN-number < 256.

     There are other possibilities for errors, caused by incorrect
     address translation between IP and current AHIP:

          1.  A host running current AHIP cannot physically address
              any host on a PSN numbered greater than 255 (see Figure
              3.1).  Consequently, an error will result if the host
              attempts to use an address from the NIC host table that
              has PSN-number > 255.

          2.  If a host running current AHIP attempts to use a logical
              name that it might have in its host table, an error will
              occur.  This is because the logical name flag (bits 16
              and 17 of the IP address, bits 49 and 50 of the AHIP
              leader) will not get set in the AHIP leader.  Recall
              that bits 49 - 56 of the AHIP leader get set to zero
              with current AHIP (see figure 2.1).


     Since these errors cannot be detected by the subnetwork, it is
     essential that all hosts implement at least version 1 AHIP-E (see
     chapter 6) before PSN numbers over 255 and logical names are
     assigned.



                                   - 9 -



     AHIP-E                                                 March 1987
     RFC NNN



     Another aspect of interoperability has to do with the IP LH
     field, which is currently used by a handful of Arpanet hosts to
     demultiplex a single host port.  The 5 don't-care bits of the
     physical IP address (bits 17-21) and the 6 don't-care bits of the
     IP logical name (bits 18-23) can be used for this purpose -- in
     particular, the use of these bits is divided between the network
     and external devices, based on administrative agreement.  At the
     very least, the IP addresses of such hosts will have to change to
     reflect the changed position of the LH field.  However, the
     preferred way to demultiplex a single host port is via the
     mechanism of logical names.  The only change this involves is to
     get the port expander implementation to look at the entire IP
     address, rather than just the LH field.





































                                  - 10 -



     AHIP-E                                                 March 1987
     RFC NNN



     3  LOGICAL ADDRESSING

     The modifications to AHIP allow a host to use logical addressing
     to communicate with other hosts on the network.  Basically,
     logical addressing allows hosts to refer to each other using a
     logical name (see section 3.1) which is independent of a host's
     physical location in the network.  IEN 183 (also published as BBN
     Report 4473) [2] gives the use of logical addressing considerable
     justification.  Among the advantages it cites are:

     o The ability to refer to each host on the network by a name
       independent of its location in the network (especially
       important if the host has to move to another physical port).

     o Allowing different hosts to share the same host port on a
       time-division basis.

     o Allowing a host to use multi-homing (where a single host uses
       more than one port to communicate with the network).

     o Allowing several hosts that provide the same service to share
       the same name.

     o Allowing a host to provide services that have their own unique
       names.




     3.1  Addresses and Names

     The AHIP-E protocol allows two forms of host specification.  The
     first is a slightly modified version of the form used by the
     current AHIP protocol, the physical address.  The second form is
     the logical name (the terms "name", "logical name" and "logical
     address" are used interchangeably in this document).

     Current AHIP addresses are the 24-bit host addresses found in
     AHIP leaders.  They have the following format:











                                  - 11 -



     AHIP-E                                                 March 1987
     RFC NNN






                       8          8        8
               +-------------+--------+------------+
               | host-number |00000000| PSN-number |
               +-------------+--------+------------+
                41         48 49    56 57        64
                (bit positions in the AHIP leader)

                        Current AHIP Address Format
                                Figure 3.1





     AHIP-E addresses have the following format:



                  8     1   5       10
             +--------+-+-----+----------+
             |  HOST  |0|XXXXX|   PSN    |  Physical Address
             +--------+-+-----+----------+
             41     48         55      64
             (bit positions in the AHIP leader)
           (X = don't care)

                           AHIP-E Address Format
                                Figure 3.2






     Logical names are 16-bit unsigned numbers that serve as a logical
     identifier for one or more hosts.  A logical name is the
     concatenation of two separate octets in the AHIP leader, bits
     41-48 (Upper 8) and 57-64 (Lower 8) in particular.









                                  - 12 -



     AHIP-E                                                 March 1987
     RFC NNN






                         8      2   6       8
                     +--------+--+------+--------+
                     | UPPER  |11|XXXXXX| LOWER  |
                     +--------+--+------+--------+
                     41     48           57     64
                    (bit positions in the AHIP leader)
                           (X = don't care)


                            Logical Name Format
                                Figure 3.3








     3.2  Name Translations

     There are a number of factors that determine how a logical name
     is translated by the PSN into a physical address on the network.
     These factors include which translations are legal; in what order
     different translations for the same name should be attempted; and
     which legal translations should not be attempted because a
     particular host port is down.  These issues are discussed in the
     following sections.



     3.2.1  Authorization and Effectiveness

     Every host on a PSN, regardless of whether it is using the AHIP
     or AHIP-E protocol to access the network, can have one or more
     logical names.  Hosts using AHIP-E can then use these names to
     address the hosts in the network independent of their physical
     locations.

     At this point, several questions arise:  How are these names
     assigned, how do they become known to the PSNs (so that
     translations to physical addresses can be made), and how do the
     PSNs know which host is currently using a shared port?  To answer
     each question in order:



                                  - 13 -



     AHIP-E                                                 March 1987
     RFC NNN



     Names are assigned by a central network administrator.  When each
     name is created, it is assigned to a host (or a group of hosts)
     at one or more specific host ports.  The host(s) are allowed to
     reside at those specific host ports, and nowhere else.  If a host
     moves, it will keep the same name, but the administrator has to
     update the central database to reflect the new host port.
     Changes to this database are distributed to the PSNs by the
     Monitoring Center (MC).  For a while, the host may be allowed to
     reside at either of (or both) the new and old ports.  Once the
     correspondence between a name and one or more hosts ports where
     it may be used has been made official by the administrator, that
     name is said to be authorized.  Physical addresses, which
     actually refer to physical host ports, are always authorized in
     this sense.

     When the PSN detects that a host has come up on one of its ports,
     it makes effective the default name(s), if any, for that host.
     This default action is specified in the configuration table for
     that host, and can be one of the following: Enable All Names,
     Enable No Names, Enable One Particular Name.  In the case of an
     AHIP-E host, the default name might not be the one that the host
     desires to be known as (recall that several hosts may share the
     same port, or one host may prefer to be known by different names
     at different times).  This requires that an AHIP-E host be able
     to declare its name to the PSN.  This function is performed by a
     new host-to-PSN message, the Name Declaration Message (NDM),
     which lists the names that the host would like to be known by.
     The PSN checks its tables to see if each of the names is
     authorized, and sends an NDM Reply to the host saying which names
     were actually authorized and can now be used for sending and
     receiving messages (i.e., which names are effective).  A host can
     also use an NDM message to change its list of effective names (it
     can add to and delete from the list) at any time.  The only
     constraint on the host is that any names it wishes to use can
     become effective only if they are authorized.

     If a host is using the current AHIP protocol, it can still
     receive messages from hosts via its logical name.  Of course, it
     can also receive messages from a current AHIP host via its
     physical address as well.  (Remember, the distinction between
     logical names and physical addresses is that the addresses
     correspond to physical locations on the network, while the names
     are strictly logical identifiers).

     The third question above has by now already been answered. An
     AHIP-E host can use the NDM message to tell the PSN which host it
     is (which names it is known by).  Thus, even if this is a shared



                                  - 14 -



     AHIP-E                                                 March 1987
     RFC NNN



     port, the PSN knows which host is currently connected.

     WHENEVER A HOST GOES DOWN, ITS NAMES AUTOMATICALLY BECOME NON-
     EFFECTIVE.  When it comes back up, the default action (from the
     host's configuration) is taken.  If the host wishes to be known
     by a name other than the default, it will have to issue a NDM.
     It will also have to do this upon receipt of reset NOPS from the
     PSN.



     3.2.2  Translation Policies

     Several hosts can share the same logical name.  If more than one
     of these hosts is up at the same time, any messages sent to that
     logical name will be delivered to just one of the hosts sharing
     that name, and a RFNM will be returned as usual.  However, the
     sending host will not receive any indication of which host
     received the message, and subsequent messages to that name are
     not guaranteed to be sent to the same host.  Typically, hosts
     providing exactly the same service could share the same logical
     name in this manner.

     Similarly, when a host is multi-homed, the same logical name may
     refer to more than one host port (all connected to the same
     host).  If the host is up on only one of those ports, that port
     will be used for all messages addressed to the host.  However, if
     the host were up on more than one port, the message would be
     delivered over just one of those ports, and the subnet would
     choose which port to use.  This port selection could change from
     message to message.  If a host wanted to insure that certain
     messages were delivered to it on specific ports, these messages
     could use either the port's physical address or a specific
     logical name that referred to that port alone.

     Three different address selection policies are available for the
     name mapping process.  When translated, each name uses one of the
     three policies (the policy is administratively pre-determined on
     a per-name basis).  The three policies are:

     o  Attempt each translation in the order in which the physical
        addresses are listed in the PSN's translation tables, to find
        the first reachable physical host address.  This list is
        always searched from the top whenever a new virtual circuit
        connection has to be created.  This is the most commonly used
        policy.




                                  - 15 -



     AHIP-E                                                 March 1987
     RFC NNN



     o  Selection of the closest physical address, which uses the
        PSN's internal routing tables to find the translation to the
        destination PSN with the least cost path for the particular
        type-of-service whenever a new virtual circuit connection has
        to be created.

     o  Use load leveling.  This is similar to the first policy, but
        differs in that searching the address list for a valid
        translation starts at the address following where the previous
        translation search ended whenever a new virtual circuit
        connection has to be created. This attempts to spread out the
        load from any one PSN's hosts to the various host ports
        associated with a particular name.  Note that this is NOT
        network-wide load leveling, which would require knowledge
        about flows throughout the network.



     3.2.3  Reporting Destination Host Downs

     As is explained in Report 1822, whenever regular messages are
     sent by a host, the PSN opens a virtual circuit connection to
     each destination host from the source host.  A new connection is
     opened for each new source-address/destination-name (or address,
     as the case might be)/handling-type/type-of-service combination.
     A connection will stay open at least as long as there are any
     outstanding (un-RFNMed) messages using it and both the source and
     destination hosts stay up.  Connections are also closed after a
     period of inactivity.

     However, the destination host may go down for some reason during
     the lifetime of a connection.  If the host goes down while there
     are no outstanding messages to it in the network, then the
     connection is closed and no other action is taken until the
     source host submits the next message for that destination.  At
     that time, ONE of the following events will occur:

     A1.  If a physical address is being used to specify the
          destination host, then the source host will receive a type
          7, subtype 0 (Destination Host Dead) message from the PSN.

     A2.  If a logical name is being used to specify the destination
          host, and the name maps to only one authorized host port,
          then a type 7, subtype 0 message will be sent to the source
          host.

     A3.  If a logical name is being used to specify the destination



                                  - 16 -



     AHIP-E                                                 March 1987
     RFC NNN



          host, and the name maps to more than one authorized host
          port, then the PSN attempts to open a connection to another
          authorized and effective host port for that name.  If no
          such connection can be made, the host will receive a type 15
          (AHIP Name or Address Error), subtype 5 (no effective
          translations) message (see section 5.2).  Note that a type 7
          message cannot be returned to the source host, since type 7
          messages refer to a particular destination host port, and
          the name maps to more than one destination port.  However,
          in the case of a version 0 or 1 host, a type 7, subtype 0
          message will be returned for each outstanding message.  See
          chapter 6 for further details on version numbers.

     Things get a bit more complicated if there are any outstanding
     messages on the connection when the destination host goes down.
     The connection will be closed, and one of the following will
     occur:

     B1.  If a physical address is being used to specify the
          destination host, then the source host will receive a type 7
          message for each outstanding message.

     B2.  If a logical name is being used to specify the destination
          host, then the source host will receive a type 9 (Incomplete
          Transmission), subtype 6 (message lost due to logically
          addressed host going down) message for each outstanding
          message.  The next time the source host submits another
          message for that same destination name, the previous
          algorithm will be used (either step A2 or step A3). However,
          in the case of a version 0 or 1 host, a type 7, subtype 0
          message will be returned for each outstanding message.  See
          chapter 6 for further details on version numbers.





     3.3  Establishing Host-PSN Communications

     When a host comes up on a PSN, or after there has been a break in
     the communications between the host and its PSN (see 1822(3.2)),
     the orderly flow of messages between the host and the PSN needs
     to be properly (re-)established.  This allows the PSN and host to
     recover from almost any failure in the other or in their
     communications path, including a break in mid-message.





                                  - 17 -



     AHIP-E                                                 March 1987
     RFC NNN



     The first messages that a host should send to its PSN are three
     NOPs.  Three messages are required to ensure that at least one
     message will be properly read by the PSN (the first NOP could be
     concatenated to a previous message if communications had been
     broken in mid-stream, and the third provides redundancy for the
     second).  These NOPs serve to synchronize the PSN with the host,
     to inform the PSN about how much padding the host requires
     between the message leader and its body and to specify the host's
     AHIP-E version number to the PSN (see chapter 6).

     Similarly, the PSN will send three NOPs to the host when it
     detects that the host has come up.  The NOPs will be followed by
     an Interface Reset message.  These NOPs will contain the physical
     address of the host interface.

     Once the PSN and the host have sent each other the above
     messages, regular communications can commence.  See 1822(3.2) for
     further details concerning the ready line, host tardiness, and
     other issues.



     3.4  Name Server

     There may be times when a host wants to perform its own
     translations, or might need the full list of physical addresses
     to which a particular name maps.  For example, a connection-based
     host-to-host protocol may require that the same physical host
     port on a multi-homed host be used for all messages using that
     host-to-host connection, and the host does not wish to trust the
     PSN to always deliver messages using a destination name to the
     same host port.

     In these cases, the host can submit a type 11 (Name Server
     Request) message to the PSN, which requests the PSN to translate
     the destination name and return a list of the addresses to which
     it maps.  The PSN will respond with a type 11 (Name Server Reply)
     message, which contains the selection policy in use for that
     name, the number of addresses to which the name maps, the
     addresses themselves, and for each address, whether it is
     effective and its routing distance (for the particular type-of-
     service specified in the Name Server Request message) from the
     PSN.  See section 5.2 for a complete description of these
     messages' contents.






                                  - 18 -



     AHIP-E                                                 March 1987
     RFC NNN



     Using this information, the source host could make an informed
     decision on which of the physical host ports corresponding to a
     logical name to use and then send the messages to that port,
     rather than to the name.

     The PSN also supports a different type of name service.  A host
     needs to issue a Name Declaration Message to the PSN in order to
     change its effective names, but it may not wish to keep its names
     in some table or file in the host.  In this case, it can ask the
     PSN to tell it which names it is authorized to use.

     In this case, the host submits a type 12 (Port List Request)
     message to the PSN, and the PSN replies with a type 12 (Port List
     Reply) message.  It contains, for the host port over which the
     PSN received the request and sent the reply, the number of names
     that map to the port, the list of names, and whether or not each
     name is effective.  The host can then use this information in
     order to issue the Name Declaration Message.  Section 5.2
     contains a complete description of the reply's contents.































                                  - 19 -



     AHIP-E                                                 March 1987
     RFC NNN



     4  OTHER CHANGES

     This section describes the enhancements to the AHIP protocol
     involving type-of-service specification, subnet congestion
     feedback and network precedence level feedback.  Note that only
     version 2 hosts will receive the congestion and precedence
     messages described in this section.



     4.1  Type-of-Service Specification

     Bits 9 and 10 of the AHIP leader, currently unused, will be used
     by the host to specify desired delay and throughput
     characteristics to the PSN.  Bit 11, also currently unused, will
     be used to specify reliability.  The bits have the following
     meaning:

     Bit 9:    delay bit

                 0 -- normal delay
                 1 -- low delay

     Bit 10:   throughput bit

                 0 -- normal throughput
                 1 -- high throughput

     Bit 11:   reliability bit

                 0 -- normal reliability
                 1 -- high reliability


     The values of these bits are consistent with those of IP, and
     bits 11, 12 and 13 of the IP header can be copied directly into
     bits 9, 10 and 11 of the AHIP leader.

     The type-of-service bits should be considered as extensions of
     the "Handling Type" field (bits 33-40 of the AHIP leader -- see
     1822 (3.3)).  Messages from host A to host B using the same
     destination name and of the same handling type and type-of-
     service will use the same connection, while those that differ in
     either type-of-service, destination name or handling type will
     use separate connections.  In other words, for a given source
     host and destination name pair, a new connection will be
     established whenever a message with a new handling-type/type-of-



                                  - 20 -



     AHIP-E                                                 March 1987
     RFC NNN



     service combination is received.




     4.2  Subnet Congestion Feedback

     This section describes the new messages that are part of the
     mechanism used by the PSN to communicate subnetwork congestion
     information to the host. Note that a host will be blocked by the
     PSN when its share of buffers in the PSN is used up.  Thus, this
     information, which is communicated on a connection basis, will
     give the host an opportunity to selectively reduce its congesting
     flows, thus preventing all of its flows from getting blocked.
     Currently, a host has no way of knowing which of its flows is
     experiencing congestion; consequently, it is possible that one
     congesting flow can result in the blocking of all the host's
     flows.

     Three new PSN-to-host messages have been created. These messages
     are:

          1.  STOP: Blocking Imminent -- Stop Sending on this
              Connection (Message type 13)

          2.  SLOW: Subnet Congestion -- Send at Slow Rate on this
              Connection (Message type 14) -- Maintain Window Size of
              1, i.e., do not send a new message to this destination
              host with this type-of-service and handling type until
              all previous messages have been acknowledged by RFNMs.

          3.  GO: Congestion Subsided -- Send at Regular Rate on this
              Connection (Message type 16) -- Maintain Window Size of
              8


     These messages may be sent in any order and correspond to states,
     not transitions.  A participating host should support three
     states with effective windows of 8, 1 and 0.  The format of these
     messages can be found in section 5.2.










                                  - 21 -



     AHIP-E                                                 March 1987
     RFC NNN



     4.3  Precedence Level Information

     Two new messages have been created:

          1.  Network Not Accepting Messages at this Precedence Level
              (Message type 9, subtype 7).

          2.  Network Precedence Level Cutoff Change (Message type
              17).


     The first message will be generated whenever the host attempts to
     send a message at a precedence level lower than the cutoff.  The
     cutoff represents a precedence level below which no traffic may
     be submitted into the subnetwork; note that a cutoff set to the
     lowest possible precedence level implies that no precedence
     restrictions are in effect.  If the host has chosen not to
     receive the new AHIP-E messages, then the PSN will send a type 7,
     sub-type 3 message (communication with the destination host is
     administratively prohibited) instead.  The second  message will
     be generated whenever the network precedence level cutoff
     changes.  Both messages contain the network precedence cutoff
     value.  The format of these messages can be found in section 5.2.



























                                  - 22 -



     AHIP-E                                                 March 1987
     RFC NNN



     5  FORMATS FOR NEW AHIP-E MESSAGES

     The following sections describe the formats of the leaders that
     precede messages between an AHIP-E host and its PSN.  The formats
     are almost identical to those of AHIP (see 1822(3.3) and
     1822(3.4)). New message types are marked by margin bars (as shown  |
     here).



     5.1  Host-to-PSN AHIP-E Leader Format



      1      4 5      8         13  16 17    20 21 22 24 25            32
     +--------+--------+-+-+-+-+------+--------+-+------+----------------+
     |        | FORMAT |D|T|R|U|      |        |T|LEADER|                |
     | UNUSED |  FLAG  |E|H|E|N| VERS | UNUSED |R|FLAGS |  MESSAGE TYPE  |
     |        |  (15)  |L|R|L|U|      |        |C|      |                |
     +--------+--------+-+-+-+-+------+--------+-+------+----------------+

      33                  40 41                                          64
     +----------------------+----------------------------------------------+
     |                      |                                              |
     |    HANDLING TYPE     |                DESTINATION HOST              |
     |                      |                                              |
     +----------------------+----------------------------------------------+

      65                     76 77    80 81                              96
     +-------------------------+--------+----------------------------------+
     |                         |        |                                  |
     |       MESSAGE ID        |SUB-TYPE|            UNUSED                |
     |                         |        |                                  |
     +-------------------------+--------+----------------------------------+

                     Host-to-PSN AHIP-E Leader Format
                                Figure 5.1





     Bits 1-4: Unused, must be set to zero.

     Bits 5-8: Format Flag
          This field is set to decimal 15 (1111 in binary).




                                  - 23 -



     AHIP-E                                                 March 1987
     RFC NNN



     Bits 9-11: Type-of-Service

          Bit 9: Delay Bit:
                    0 -- normal delay
                    1 -- low delay
          Bit 10: Throughput Bit:
                    0 -- normal throughput
                    1 -- high throughput
          Bit 11: Reliability Bit:
                    0 -- normal reliability
                    1 -- high reliability

     Bit 12: Unused, must be set to zero.

     Bits 13-16: AHIP-E Version number
          Ignored by the PSN except in the case of a NOP -- see
          chapter 6.

     Bits 17-20: Unused, must be set to zero.

     Bit 21: Trace Bit:
          If equal to one, this message is designated for tracing as
          it proceeds through the network.  See 1822(5.5).

     Bits 22-24: Leader Flags:

          Bit 22: A flag available for use by the destination host.
               See AHIP(3.3) for a description of its use by the PSN's
               TTY Fake Host.
          Bits 23-24: Reserved for future use, must be zero.


     Bits 25-32: Message Type:

          Type 0: Regular Message - All host-to-host communication
               occurs via regular messages, which have several sub-
               types, found in bits 77-80.  These sub-types are:
               0: Standard - The PSN uses its full message and error
                    control facilities, and host blocking may occur.
               3: Uncontrolled Packet - The PSN will perform no
                    message-control functions for this type of
                    message, and network flow and congestion control
                    may cause loss of the packet.  Also see 1822(3.6).
               1-2,4-15: Unassigned.

          Type 1: Error Without Message ID - See 1822(3.3).




                                  - 24 -



     AHIP-E                                                 March 1987
     RFC NNN



          Type 2: Host Going Down - see 1822(3.3).

          Type 3: Name Declaration Message (NDM) - This message is      |
               used by the host to declare which of its logical names   |
               is or is not effective (see section 3.2.1), or to make   |
               all of its names non-effective.  The first 16 bits of    |
               the data portion of the NDM message, following the       |
               leader and any leader padding, contains the number of    |
               logical names contained in the message.  This is         |
               followed by the logical name entries, each 32 bits       |
               long, of which the first 16 bits is a logical name and   |
               the second 16 bits contains either of the integers zero  |
               or one.  Zero indicates that the name should not be      |
               effective, and one indicates that the name should be     |
               effective.  Note that only the names explicitly enabled  |
               in the NDM will remain enabled after the NDM is          |
               processed (assuming that they are authorized).  The PSN  |
               will reply with a NDM Reply message (see section 5.2)    |
               indicating which of the names are now effective and      |
               which are not.  Pictorially, a NDM message has the       |
               following format (including the leader, which is         |
               printed in hexadecimal, and without any leader           |
               padding):



























                                  - 25 -



     AHIP-E                                                 March 1987
     RFC NNN





                 1             16 17            32 33            48
                +----------------+----------------+----------------+
                |                |                |                |
                |      0F00      |      0003      |      0000      |
                |                |                |                |
                +----------------+----------------+----------------+
                 49            64 65            80 81            96
                +----------------+----------------+----------------+
                |                |                |                |
                |      0000      |      0000      |      0000      |
                |                |                |                |
                +----------------+----------------+----------------+
                 97           112 113          128 129          144
                +----------------+----------------+----------------+
                |                |                |                |
                |  # of entries  |     name #1    |     0 or 1     |
                |                |                |                |
                +----------------+----------------+----------------+
                145           160 161          176
                +----------------+----------------+
                |                |                |
                |   name #2      |     0 or 1     |       etc.
                |                |                |
                +----------------+----------------+


                            NDM Message Format
                                Figure 5.2




               An NDM with zero entries will cause all current
               effective names for the host to become non-effective.

          Type 4: NOP -- see 1822(3.3).  Bits 13-16 of the NOP leader   |
               are used to determine the host's AHIP-E version -- see   |
               chapter 6.                                               |

          Type 8: Error with Message ID - see 1822(3.3).

          Type 11: Name Server Request - This allows the host to use    |
               the PSN's logical addressing tables as a name server.    |
               The destination name in the AHIP-E leader is             |
               translated, and the PSN replies with a Name Server       |



                                  - 26 -



     AHIP-E                                                 March 1987
     RFC NNN



               Reply message, which lists the physical host addresses   |
               to which the destination name maps.  The type-of-        |
               service bits (bits 9-11) should be set correctly by the  |
               host, as the Name Server Reply message contains          |
               information about characteristics of the subnetwork      |
               route(s) to that destination, which will depend on the   |
               type-of-service.                                         |

          Type 12: Port List Request - This allows the physical host    |
               to request the list of names that map to the host port   |
               over which this request was received by the PSN.  The    |
               PSN replies with a Port List Reply message, which lists  |
               the names that map to the port.                          |

          Types 5-7,9-10,13-255: Unassigned.

     Bits 33-40: Handling Type:
          The top two bits (33 and 34) specify the precedence of the
          connection.  There are 4 precedence levels, level 3 being
          the highest and level 0 the lowest.  Bits 35-40 are used to
          specify up to 64 separate connections at a particular
          precedence level and type-of-service.

     Bits 41-64: Destination Host:
          This field contains the name or address of the destination
          host, as described in figures 3.3 and 3.2 respectively.  If
          it contains a name, the name will be checked for
          effectiveness, with an error message returned to the source
          host if the name is not effective.

     Bits 65-76: Message ID:
          This is a host-specified identification used in all type 0
          and type 8 messages, and is also used in type 2 messages.
          When used in type 0 messages, bits 65-72 are also known as
          the Link Field, and should contain values specified in
          Assigned Numbers [3] appropriate for the host-to-host
          protocol being used.

     Bits 77-80: Sub-type:
          This field is used as a modifier by message types 0, 2, 4,
          and 8.

     Bits 81-96: Unused







                                  - 27 -



     AHIP-E                                                 March 1987
     RFC NNN



     5.2  PSN-to-Host AHIP-E Leader Format



      1      4 5      8       12    16 17    20 21 22 24 25            32
     +--------+--------+-+-+-+--------+--------+-+------+----------------+
     |        | FORMAT |D|T|R|        |        |T|LEADER|                |
     | UNUSED |  FLAG  |E|H|E| UNUSED | UNUSED |R|FLAGS |  MESSAGE TYPE  |
     |        |  (15)  |L|R|L|        |        |C|      |                |
     +--------+--------+-+-+-+--------+--------+-+------+----------------+

      33                  40 41                                          64
     +----------------------+----------------------------------------------+
     |                      |                                              |
     |    HANDLING TYPE     |                SOURCE HOST                   |
     |                      |                                              |
     +----------------------+----------------------------------------------+

      65                     76 77    80 81                              96
     +-------------------------+--------+----------------------------------+
     |                         |        |                                  |
     |       MESSAGE ID        |SUB-TYPE|        MESSAGE LENGTH            |
     |                         |        |                                  |
     +-------------------------+--------+----------------------------------+


                     PSN-to-Host AHIP-E Leader Format
                                Figure 5.3





     Bits 1-4: Unused and set to zero.

     Bits 5-8: Format Flag
          This field is set to decimal 15 (1111 in binary).

     Bits 9-11: Type-of-Service
          Specified by the source host (see section 5.1).

     Bits 12-20: Unused, must be set to zero.

     Bit 21: Trace Bit:
          If equal to one, the source host has designated this message
          for tracing as it proceeds through the network.  See
          1822(5.5).



                                  - 28 -



     AHIP-E                                                 March 1987
     RFC NNN



     Bits 22-24: Leader Flags:

          Bit 22: Available as a destination host flag.
          Bits 23-24: Reserved for future use, set to zero.

     Bits 25-32: Message Type:

          Type 0: Regular Message - All host-to-host communication
               occurs via regular messages, which have several sub-
               types.  The sub-type field (bits 77-80) is the same as
               that sent in the host-to-PSN leader (see section 5.1).

          Type 1: Error in Leader - See 1822(3.4).

          Type 2: PSN Going Down - See 1822(3.4).

          Type 3: NDM Reply - This is a reply to the NDM host-to-PSN    |
               message (see section 5.1).  It has the same number of    |
               entries as the NDM message to which it replies, and      |
               each listed name is accompanied by a zero or a one (see  |
               figure 5.2).  A zero signifies that the name is not      |
               effective, and a one means that the name is now          |
               effective.                                               |

          Type 4: NOP - The host should discard this message.  It is
               used during initialization of the PSN/host
               communication.  The Destination Host field will contain
               the physical address of the host port over which the
               NOP is being sent.  All other fields are unused.

          Type 5: Ready for Next Message (RFNM) - See 1822(3.4).

          Type 6: Dead Host Status - See 1822(3.4).

          Type 7: Destination Host or PSN Dead (or unknown) - See
               1822(3.4).

          Type 8: Error in Data - See 1822(3.4).

          Type 9: Incomplete Transmission - See 1822(3.4).  In
               addition to its already defined sub-types, this message
               has two new sub-types:
               6: Logically Addressed Host Went Down - A logically      |
                    addressed message was lost in the network because   |
                    the destination host to which it was being          |
                    delivered went down.  The message should be         |
                    resubmitted by the source host, since there may be  |



                                  - 29 -



     AHIP-E                                                 March 1987
     RFC NNN



                    another effective host port to which the message    |
                    could be delivered (see section 2.2.3).             |
               7: Network Not Accepting Messages at this Precedence     |
                    Level - bits 33 and 34 encode the minimum           |
                    precedence level currently being accepted by the    |
                    network.  See section 4.3.

          Type 10: Interface Reset - See 1822(3.4).

          Type 11: Name Server Reply - This reply to the Name Server    |
               Request host-to-PSN message contains, following the      |
               leader and any leader padding, a word with the           |
               selection policy and the number of physical addresses    |
               to which the destination name maps, followed by five     |
               octets per physical address: the first three octets      |
               contain an AHIP-E address, and the last two contain a    |
               bit signifying whether or not that particular            |
               translation is effective and the routing distance        |
               (expected network transmission delay, in 6.4 ms units)   |
               to the address's PSN for the type-of-service specified   |
               in the Name Server Request being replied to.  This       |
               type-of-service will be included in the Name Server      |
               Reply leader.  In figure 5.4, which includes the leader  |
               without any leader padding and has type-of-service set   |
               to 000, EFF is 1 for effective and 0 for non-effective,  |
               the destination name is in the format of figure 3.3,     |
               and POL is a two-bit number indicating the selection     |
               policy for the name (see section 3.2.2):                 |

               0: First reachable.                                      |
               1: Closest physical address.                             |
               2: Load leveling.                                        |
               3: Unused.

















                                  - 30 -



     AHIP-E                                                 March 1987
     RFC NNN





                 1             16 17            32 33     40
                +----------------+----------------+--------+
                |                |                |        |
                |      0F00      |      000B      |   00   |
                |                |                |        |
                +----------------+----------------+--------+

                 41                    64 65            80
                +------------------------+-----------------+
                |                        |                 |
                |  Destination name      |      0000       |
                |                        |                 |
                +------------------------+-----------------+

                     81            96 97            112
                    +----------------+-+--------------+
                    |                |P|              |
                    |      0000      |O|  # of addrs  |
                    |                |L|              |
                    +----------------+-+--------------+

                 113                    136 137          152
                +--------------------------+-+-------------+
                |                          |E|             |
                |    AHIP-E addr #1        |F| routing dist|
                |                          |F|             |
                +--------------------------+-+-------------+

                 153                    176 177          192
                +--------------------------+-+-------------+
                |                          |E|             |
                |    AHIP-E addr #2        |F| routing dist|   etc.
                |                          |F|             |
                +--------------------------+-+-------------+


                         Name Server Reply Format
                                Figure 5.4





          Type 12: Port List Reply - This is the reply to the Port      |
               List Request host-to-PSN message.  It contains the       |



                                  - 31 -



     AHIP-E                                                 March 1987
     RFC NNN



               number of names that map to this physical host port,     |
               followed by two words per name: the first word contains  |
               a logical name that maps to this port, and the second    |
               contains either a zero or a one, signifying whether or   |
               not that particular translation is effective.  The       |
               format is identical to the type 3 NDM Reply message      |
               (see figure 5.2).                                        |

          Type 13: STOP -- Stop Sending on this Connection.  See        |
               section 4.2.                                             |

          Type 14: SLOW -- maintain window size of 1 on this            |
               connection.  See section 4.2.                            |

          Type 15: Name or Address Error - This message is sent in      |
               response to a type 0 message from a host that contained  |
               an erroneous Destination Host field.  Its sub-types      |
               are:                                                     |
               2: The Destination Host name is not authorized.          |
               3: The physical host to which this singly-homed          |
                    Destination Host name translated is authorized and  |
                    up, but not effective.  If the host was actually    |
                    down, a type 7 message would be returned, not a     |
                    type 15.                                            |
               5: The multi-homed Destination Host name is authorized,  |
                    but has no available effective translations.        |
               6: A logically-addressed uncontrolled packet was sent    |
                    to a dead or non-effective host port.  However, if  |
                    it is resubmitted, there may be another effective   |
                    host port to which the PSN may be able to attempt   |
                    to send the packet.                                 |
               7: Logical addressing is not in use.                     |
                    The PSN has no table of mappings from logical       |
                    addresses to physical host ports.                   |
               0, 1, 4, 8-15: Unassigned                                |


          Type 16: GO -- maintain window size of 8 on this connection.  |
               See section 4.2.                                         |

          Type 17: Network Precedence Level Cutoff Change -- bits 33    |
               and 34 encode the minimum precedence level currently     |
               being accepted by the network.  See section 4.3.

          Types 18-255: Unassigned.





                                  - 32 -



     AHIP-E                                                 March 1987
     RFC NNN



     Bits 33-40: Handling Type:
          This has the value assigned by the source host (see
          1822(3.1)).  This field is only used in message types 0, 5-
          9, and 13-16.

     Bits 41-64: Source Host:
          See 1882(3.4).  For type 0 messages this contains the
          physical address of the source host, in the format detailed
          in figure 3.2.  For type 4 messages, this contains the
          physical address of the local host.  For messages of type
          5-9, 11 and 13-16 which are responses to messages from the
          local host, this contains the destination name as specified
          in the message from the local host.

     Bits 65-76: Message ID:
          For message types 0, 5, 7-9, and 15, this is the value
          assigned by the source host to identify the message (see
          section 5.1).  This field is also used by message types 2
          and 6.

     Bits 77-80: Sub-type:
          This field is used as a modifier by message types 0-2, 5-7,
          9, and 15.

     Bits 81-96: Message Length:
          This field is contained in type 0 messages only, and is the
          actual length in bits of the message (exclusive of leader,
          leader padding, and hardware padding) as computed by the
          PSN.





















                                  - 33 -



     AHIP-E                                                 March 1987
     RFC NNN



     6  AHIP-E VERSIONS

     This specification provides three versions of AHIP-E and allows a
     host to specify its version in bits 13-16 of the leader of the
     NOP.  The PSN will set the version of a host based on the value
     contained in the most recent NOP that it has received from the
     host.  Thus, a host can change the PSN's idea of its version by
     issuing a NOP containing a different version value.  Note that
     the version field in all other host-to-PSN messages will be
     ignored by the PSN.

     Version 0:

     A host that doesn't change its current AHIP implementation will
     presumably have the version bits in the AHIP leader set to zero.
     Version 0, thus, is nothing but current AHIP.

     A version 0 host will not receive any of the new AHIP-E messages
     from the PSN, nor will the PSN expect any of the new host-to-PSN
     message types from the host.  The type-of-service bits will
     always be set to zero in the PSN-to-host leader.


     Version 1:

     A version 1 host will be able to use logical names to address
     other hosts, will be able to use the 10-bit PSN field, will be
     able to specify desired type-of-service to the PSN, but will not
     receive any of the new AHIP-E messages from the PSN.  The PSN
     will not expect any of the new host-to-PSN message types from the
     host either.

     To implement version 1, a host need only make the following
     changes to its AHIP implementation:

         1. Set the version number field to 1 when sending type 4
            messages (NOPs).

         2. When sending type 0 messages, copy IP address bits 8-31
            into bits 41-64 of the AHIP leader.

         3. When sending type 0 messages, copy IP header bits 11-13 to
            AHIP leader bits 9-11.


     Version 2:




                                  - 34 -



     AHIP-E                                                 March 1987
     RFC NNN



     A version 2 host is one that is fully compliant with the AHIP-E
     protocol as described in this document.  In addition to being
     able to take advantage of the features described under version 1
     above, it should be able to send and receive all the new AHIP-E
     messages described in this document.













































                                  - 35 -



     AHIP-E                                                 March 1987
     RFC NNN



     7  REFERENCES

     [1]  "Specifications for the Interconnection of a Host and an
          PSN", BBN Report 1822, as found in "DDN Protocol Handbook",
          December 1985, vol. 3, section 3.10.

     [2]  E. C. Rosen et. al., "ARPANET Routing Algorithm
          Improvements", Internet Experimenter's Note 183 (also
          published as BBN Report 4473, Vol. 1), August 1980, pp. 55-
          107.

     [3]  J. Reynolds and J. Postel, "Assigned Numbers", Request For
          Comments 870, October 1983, p. 14, "DDN Protocol Handbook",
          vol. 3, section 3.1.

     [4]  J. Postel, ed., "Internet Protocol -- DARPA Internet Program
          Protocol Specification", Request for Comments 791, September
          1981.

     [5]  J. Postel, "Address Mappings", Request for Comments 796,
          September 1981, as found in "DDN Protocol Handbook", vol. 3,
          section 3.4.

     [6]  "Defense Data Network X.25 Host Interface Specification",
          pp. 497-498, DDN protocol handbook, vol. 1, December 1985.

























                                  - 36 -



     AHIP-E                                                 March 1987
     RFC NNN



                                   INDEX





     address selection policy................................. 15
     AHIP..................................................... 11
     AHIP-E addresses......................................... 12
     AHIP-E and current AHIP interoperability.................. 9
     AHIP-E protocol........................................... 1
     ahip-e versions.......................................... 34
     authorized............................................... 14
     closest physical address................................. 16
     configuration........................................ 14, 20
     connection........................................... 16, 21
     current AHIP address..................................... 11
     current IP mapping........................................ 3
     destination host......................................... 27
     effective................................................ 14
     first reachable.......................................... 15
     handing type............................................. 33
     handling type............................................ 27
     host downs............................................... 16
     host-to-psn AHIP-E leader format......................... 23
     interoperability.......................................... 9
     IP LH field.............................................. 10
     leader flags......................................... 24, 29
     link field............................................... 27
     load leveling............................................ 16
     logical addressing....................................... 11
     logical name......................................... 11, 12
     MC....................................................... 14
     message ID........................................... 27, 33
     message length........................................... 33
     message type......................................... 24, 29
     multi-homing............................................. 11
     name server...................................... 18, 26, 30
     NDM.................................................. 14, 25
     NDM reply............................................ 14, 29
     new IP mapping............................................ 5
     NOP.............................................. 17, 26, 29
     precedence........................................... 22, 27
     psn-to-host AHIP-E leader format......................... 28
     regular message...................................... 24, 29
     RFNM..................................................... 29
     source host.............................................. 33



                                  - 37 -



     AHIP-E                                                 March 1987
     RFC NNN



     standard message......................................... 24
     subnet congestion feedback............................... 21
     sub-type............................................. 27, 33
     trace bit............................................ 24, 28
     type-of-service...................................... 24, 28
     type-of-service specification............................ 20
     uncontrolled packet...................................... 24
     X.25 AHIP-E interoperability.............................. 8










































                                  - 38 -